Bobbleheads

Last Updated: Apr-28-2016

Each bobblehead permanently increases one of the 7 S.P.E.C.I.A.L. statistics by 1 point, or grants a permanent unique perk. Download the checklist or see the table below for more information.

You can use bobbleheads to get 11 points in your S.P.E.C.I.A.L. stats if you wait until each stat is at 10 before picking up the related bobblehead.

Printable Checklist

Fallout-4-Bobbleheads.pdf (14202 downloads)

Bobblehead Location Table

NameEffectLocationLocation description
Agility+1 to AgilityWreck of the FMS Northern StarOn the edge of the bow of the ship, wooden platform.
Barter+5% better pricesLongneck Lukowski's CanneryInside the metal catwalk hut, southwest upper area of the main cannery room.
Big Guns+25% critical damage with heavy weaponsVault 95In the living quarters area, north-most room, on a radio.
Charisma+1 to CharismaParsons State Insane AsylumOn Jack Cabot's office desk, close to elevator, administration area.
Endurance+1 to EndurancePoseidon EnergyOn the metal desk with a magazine, near steamer trunk, central metal catwalk.
Energy Weapons+25% critical damage with energy weaponsFort HagenIn the Command Center, southwest kitchens, on a small table between two fridges. (Accessible only during/after the main quest Reunions)
Explosives+15% explosive damageSaugus IronworksIn the Blast Furnace on the second level catwalk behind Slag's spawn and next to a steamer trunk.
Intelligence+1 to IntelligenceBoston Public LibraryOn the computer bank, mechanical room, northwest corner of library.
LockpickingEasier lockpickingPickman GalleryLast tunnel chamber where you see Pickman; On the ground between brick pillars and a bin fireplace.
Luck+1 to LuckSpectacle IslandIn the second deck pilot house of a green tugboat located at the southern end of Spectacle Island, on a locker shelf near the steamer trunk.
Medicine+10% stimpak healingVault 81In Curie's office, southeast corner of the Vault.
Melee+25% critical damage with melee weaponsTrinity TowerOn a table in the cage where Rex Goodman and Strong are being held.
Perception+1 to PerceptionMuseum of FreedomOn the room where you first meet Preston Garvey; on a desk next to a broken terminal.
Repair+10% fusion core durationCorvega Assembly PlantOn the very end of the top exterior ganty (blue ballon), southwest roof section of the plant building.
Science+1 guess when hackingMalden Middle School (Vault 75)On the desk overlooking the subterranean 'Training' area, within the science labs.
Small Guns+25% critical damage with ballistic gunsGunners PlazaOn the broadcast desk in the on-air room, ground floor, west side of the building.
Sneak+10% harder to detectDunwich BorersOn a small metal table by a lantern, right next to the metal post terminal area #4.
Speech+100 vendor capsPark Street Station (Vault 114)In the Overseer's office.
Strength+1 to StrengthMass Fusion BuildingOn the metal wall sculpture high above the lobby desk.
Unarmed+25% critical damage with unarmed attacksAtom Cats GarageOn the hood of the rusty car in the main warehouse.

This document uses material from the “Vault-Tec bobblehead” article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Magazines

Last Updated: Oct-02-2018 (DLC magazine locations added, and a second PDF checklist added, sorted by location rather than magazine name)

In Fallout 4, skill books are replaced with skill magazines. Each has a different issue title and cover. Some magazines, have the same effect each time you pick one up. For example, each issue of Tumblers Today you collect makes lockpicking a little easier. Other magazines have a different effect depending on the issue, such as Astoundingly Awesome Tales.

Note: Under general stats the game will recognize 121 magazines found. This is due to the existence of two copies of Grognak the Barbarian, Issue #05: Demon Slaves, Demon Sands. Far Harbor and Nuka-World DLCs add five more magazines each.

Printable Checklists

Fallout-4-Skill-Magazines.pdf (33527 downloads)
Fallout-4-Skill-Magazines-Sorted-By-Nearest-Map-Marker.pdf (3990 downloads)

Far Harbor DLC Magazine Location Table

Nearest Map MarkerIssueLocation DescriptionEffect
AcadiaChildren of Atom Expos‚On Dejen's counter next to the group of candles.Receive 10% less damage from radiation-based attacks.
Brooke's Head LighthousePrecision HuntingTop of the lighthouse, on a small broken bookcase next to the cooking stove. 5% higher VATS chance against animals the player is in combat with.
National Park Visitor's CenterRecipe RoundupOn the counter under a burnt trade magazine in the room to the right of the front entrance, i.e. the gift shop. Unlocks sludge-based recipes at chemistry stations. ?
Northwood Ridge QuarryPincer DodgeInside the quarry's interior area, on a bedside table at the top of the indoor shack. Take 5% less damage from Mirelurk melee attacks.
The Last PlankFar Harbor Sightseer's GuideOn the table where Old Longfellow is sitting when first met.Marks multiple locations on the map. ?

Nuka-World DLC Magazine Location Table

Nearest Map MarkerIssueLocation DescriptionEffect
Dry Rock Gulch#5, That No-Caps RageDry Rock Gulch employee area, on a roof. Access it from the theater (inside, hop over the eastern wall) or once you have restored the power access it through a door in the wall.+1 Strength & +1 Endurance if you have <= 10,000 caps. +2 Strength & +2 Endurance if you have <= 1,000 caps. +3 Strength & +3 Endurance if you have <= 100 caps.
Galactic Zone#1, The Terrible TruceBehind Starport Nuka, on a brown crate near a campfire and sleeping mats, right next to an explosives box.Increases speech challenge success chance by 10%
Grandchester Mystery Mansion#4, Nuka Brahmin Stampede!Behind the master lock leading to the attic, it is on a box to the right.+5% explosives damage.
Kiddie Kingdom#3, Mutant Fists of Stephie KnucklesFun House. From the room with the rotating bottles, head into the Hypno Halls and use the tunnel on the right. Once through that tunnel, turn left and take the tunnel straight ahead. It is on the floor next to a raiders body.+10% hand to hand weapon damage.
Nuka-World junkyard#2, Fear the Knife KingIn a barn on the outskirts of the junkyard. On the top floor of the barn, sitting on a desk, next to a safe and an attacking animatronic alien.+25% Combat Knife and Switchblade damage.

Core Game Skill Magazine Location Table

MagazineLocationIssueIssue TitleLocation DescriptionEffect
Astoundingly Awesome TalesBoston Mayoral Shelter#01My Brain and I... (A Twisted Love Tale)Lower level bedroom, southwest corner, on a small table.Regenerate 1 Health per minute
Astoundingly Awesome TalesCoast Guard Pier#02The Starlet SniperOn the toilet inside the locked cell by the secured storage room.+5% Scoped Damage
Astoundingly Awesome TalesDunwich Borers#03Attack of the Metal MenAt the bottom of the pit below terminal #3, on a table near the steamer trunk.-5% Damage from Robots
Astoundingly Awesome TalesHubris Comics#04Invasion of the ZetansTop floor, in the “star” restroom on a table, near the steamer trunk.+5% Alien Blaster Damage
Astoundingly Awesome TalesPickman Gallery#05The Mad Russian's RevengeIn the final room where the raiders confront Pickman, on the ground in front of the steamer trunk.+5% Poison Resistance
Astoundingly Awesome TalesSkylanes Flight 1981#06Attack Of The FishmenOn the restroom toilet below the cockpit.+5% damage against mirelurks
Astoundingly Awesome TalesOutpost Zimonja#07Deep sea Terror! 'Sinister Seafood Strikes!!'On the workshop.+5% Damage at Night
Astoundingly Awesome TalesVault 114#08The Man Who Could Stop TimeIn the living quarters area, on a container in the blocked corridor, under the “Laundry” sign.+5 Action Points
Astoundingly Awesome TalesOld North Church#09When Apes Go Bananas!!! 'A Gorilla Ate My Patrol Car!'Inside Railroad HQ, on a metal desk in the brick crypt area, west area of the room.+5% Cryolator Damage
Astoundingly Awesome TalesSentinel Site#10Giant Insects InvadeIn the first control room, lower half of room to right of the bottom of stairs, on the teal control panels.+5% Radiation Resistance
Astoundingly Awesome TalesEast Boston Preparatory School#11Rise of the RadiatedOn a desk in the computer room, top floor, southeast corner.+5% Radiation healing for RadAway
Astoundingly Awesome TalesThe Institute#12Have Dog, Will Travel!On the triangular table of the outside balcony, accessed via Holdren’s quarters. North of atrium.Your canine companion permanently takes 10 percent less damage.
Astoundingly Awesome TalesCrater of Atom#13Curse of the Burned!Top floor of the central metal shack built into the Western rocks.+5% Damage against Ghouls
Astoundingly Awesome TalesTrinity Plaza#14Rise of the Mutants!On the lectern, by the steamer trunk at the east side of the church interior.+5% Damage against Super Mutants
Grognak the BarbarianWicked Shipping Fleet Lockup#01Blood on the HarpEast end of the main warehouse in the small office, on the desk with the key.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianBus And Apartment Wreckage#02Cometh the TricksterOn the bed of the comic book fan’s apartment, with the bus crashed into it, close to Andrew Street Station.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianSanctuary Hills#03Jungle of the Bat-BabiesOn the kitchen table of the House of Tomorrow, where Codsworth resides.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianCorvega Assembly Plant#04In the Bosom of the Corsair QueenAssembly level (top floor), in the Raider metal hut accessed via catwalk bridge, near Steamer Trunk.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianVault 75#05Demon Slaves, Demon SandsOn the bed, inside the Overseer’s office, top floor.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianVault 81#05Demon Slaves, Demon SandsGiven as a reward by Katy the teacher for completing Miscellaneous Quest: Short Stories in the Classroom.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianBoston Common#06Enter Maula: War Maiden of MarsIn the bandstand, near the skeleton, close to Park Street Station entrance.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianMass Pike Interchange#07Fatherless Cur!On the toilet inside the Gunner camp, by the Power Armor Station.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianBack Street Apparel#08Lost in the Snows of LustOn a living room table in the ruined upstairs apartment, near the TV and safe.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianHyde Park#09In the Lair of the Virgin EaterIn the raider camp on the roof of the buildings south of the main drag.Critical Hits with unarmed and melee attacks do +5% damage.
Grognak the BarbarianMuseum of Witchcraft#10What Sorcery This?On the table in the “dungeon” room, upper floor, south wall.Critical Hits with unarmed and melee attacks do +5% damage.
Guns and BulletsRook Family House#01Avoid those Pesky Gun Laws!Inside Barney’s bunker, on a metal desk near the lantern and filing cabinet.+5% ballistic weapons Critical Hit damage.
Guns and BulletsCambridge Police Station#02Bear Proofing Your Campsite:...In a locked safe in the station chief’s office. Available only after Brotherhood reinforcements arrive at the station.+5% ballistic weapons Critical Hit damage.
Guns and BulletsTiconderoga#03Guide to hunting commies!On the desk of the corner office, northwest corner, top floor.+5% ballistic weapons Critical Hit damage.
Guns and BulletsFort Hagen#04Lasers & Hunting: Acceptable OverkillOn the oval table in the kitchen area, top floor, southeast area.+5% ballistic weapons Critical Hit damage.
Guns and BulletsFraternal Post 115#05Little Guns For Little LadiesOn the lectern in the stage area, by the American flag and sandbags.+5% ballistic weapons Critical Hit damage.
Guns and BulletsThe Castle#06Plasma - The Weapon of TomorrowOn the radio operator’s desk, in the middle of the Castle grounds, outside.+5% ballistic weapons Critical Hit damage.
Guns and BulletsGunners Plaza#07Street Guns of DetroitTop floor lounge, in the table surrounded by sofas, south mezzanine offices.+5% ballistic weapons Critical Hit damage.
Guns and BulletsSouth Boston Military Checkpoint#08Take Aim, Army StyleInside the checkpoint, on a metal desk, east wall.+5% ballistic weapons Critical Hit damage.
Guns and BulletsBadtfl Regional Office#09The Future of Hunting?On a desk in the chief’s office, bullpen room in the western part of the building.+5% ballistic weapons Critical Hit damage.
Guns and BulletsQuincy Ruins#10The Moon: A Communist Doomsday Device?On the desk with the terminal, elevated freeway Gunners camp, between the two big-rig trailers.+5% ballistic weapons Critical Hit damage.
Hot RodderRobotics Disposal Ground#01Flame Job!Inside the small concrete hut, on the desk with the terminal on it.Unlocks Flame Job paint for Power Armor.
Hot RodderAtom Cats Garage#02Shark Paint Schemes!On the bedside table in Zeke’s trailer.Unlocks Shark paint for Power Armor.
Hot RodderMilton Parking Garage#03Hot Pink!Inside the parking lot, to the west of the Hospital. Top floor sleeping quarters, near the prize cells.Unlocks Hot Pink paint for Power Armor.
La CoiffeFallon'S Department Store#01Megaton HairIn the upper floor octagonal room, by the Steamer Trunk, west side of the building near the roof exit.Unlocks Megaton haircut.
La CoiffeCharlestown Laundry#02The Hornet's NestIn a shopping basket on top of one of the washing machines.Unlocks The Hornet's Nest haircut.
Live and LoveFaneuil Hall#01Fabulous 1st Issue: Life Long Best Friends!On the small table, attic level, just after climbing the main staircase.Companions permanently gain +10 health.
Live and LoveCollege Square Station#02Nuke-The-ManOn the safe behind the counter, at the station entrance interior, before descending the stairs.Companions permanently inflict +5% damage.
Live and LoveWrvr Broadcast Station#03Trim the FatOn the table near the recording desk and wall computer.Companions permanently gain +10 carry weight.
Live and LoveFiddler'S Green Trailer Estates#04The Secretary CharmerInside the caravan trailer, east side of the estates (and swimming pool).Permanently gain +25% XP from persuading women.
Live and LoveRevere Beach Station#05Talk Yourself SoberOn the concrete blocks by the cooking pot and steamer trunk, inside the promenade building, upper floor.Permanently gain +1 Luck from alcohol when traveling with a companion.
Live and LoveGoodneighbor#06Advice From Married MenOn top of the toilet, The Third Rail restroom, entrance area (north).Companions permanently gain +5 Damage Resistance and Energy Resistance.
Live and LoveBunker Hill#07Beware The Man HandlerAt the top of the monument.Permanently gain +25% XP from persuading men.
Live and LoveGoodneighbor#08An Experience to RememberOn the bar counter, just right of the entrance, in the lobby of Hotel Rexford.Permanently gain +5% XP while adventuring with a companion.
Live and LoveDiamond City Schoolhouse#09I Married a Robot!Inside the Schoolhouse bedroom, ground floor, on the bedside table.Robot companions permanently inflict +5% damage.
Massachusetts Surgical JournalCabot House#01Better Living Through ChemsTop floor bedroom, west side, on the wooden desk.+2% limb damage for all weapons.
Massachusetts Surgical JournalGreater Mass Blood Clinic#02Cryo Technology: Haven or Tomb!In the analyst’s room (accessed via the wall terminal), on the desk.+2% limb damage for all weapons.
Massachusetts Surgical JournalMedford Memorial Hospital#03ER Nurses Confess AllIn the filing and storage room, west side balcony above the main lobby, one floor up from the ground.+2% limb damage for all weapons.
Massachusetts Surgical JournalBoston Public Library#04Finding Your Funny BoneIn the overdue book vending machine (northwest area). Purchase with 50 Tokens via the terminal.+2% limb damage for all weapons.
Massachusetts Surgical JournalSandy Coves Convalescent Home#05Happy Sedation SpecialBehind the security door, next to the wall of safes, near the reception+2% limb damage for all weapons.
Massachusetts Surgical JournalParsons State Insane Asylum#06Let's Play Doctor!Inside Lorenzo’s living quarters, at the very bottom floor of the facility.+2% limb damage for all weapons.
Massachusetts Surgical JournalGreenetech Genetics#07Pay Now, Get Better Later!! Insurance Scandal Sweeps Medical IndustriesOn the table between the two red sofas and dark carpet, in the long room mid-way up the north side of the building.+2% limb damage for all weapons.
Massachusetts Surgical JournalMed-Tek Research#08Raised by RobotsOn the large central laboratory table, lowest floor of the sub-level, where the Prevent is located.+2% limb damage for all weapons.
Massachusetts Surgical JournalCambridge Polymer Labs#09Scars Are CoolOn the desk inside the Director’s office, above the reception area.+2% limb damage for all weapons.
Picket FencesBeantown Brewery#01The House of Tomorrow Today!In the foreman’s concrete wall office, upper walkways of the main vat room, near the steamer trunk.Picket fences can be built at settlements.
Picket FencesHardware Town#02Modern HearthIn the upstairs office on the desk with the key, center of the building, near the steamer trunk.High tech lights can be built at settlements.
Picket FencesSaugus Ironworks#03Essential Upgrades!Blast Furnace area, on the catwalk just below the steamer trunk and Bobblehead.Statues can be built at settlements.
Picket FencesCombat Zone#04Modern Lawn Care!On the formica table, ground level near the bar, in front of the main stage.Potted plants can be built at settlements.
Picket FencesWeston Water Treatment Plant#05Welcome HomeIn the metal office overlooking the generator room, before descending to the main treatment chamber.Patio furniture can be built at settlements.
RobCo FunMuseum of Freedom#01Atomic CommandIn the chamber above the front doors, where Preston is holed up, on Sturges’ desk.Unlocks Atomic Command Pip-Boy game.
RobCo FunGoodneighbor#02Grognak The BarbarianIn the Memory Den (Must be in Act II) of MQ.Unlocks Grognak the Barbarian Pip-Boy game.
RobCo FunFort Hagen#03Pip FallCommand Center - adjacent to Kellogg’s Terminal under a table, in the chamber where you speak with Kellogg.Unlocks Pip Fall Pip-Boy game.
RobCo FunVault 111#04Red MenaceInside the cafeteria terminal, northeast area. Only the holotape is available, not the magazine.Unlocks Red Menace Pip-Boy game.
RobCo FunValentine Detective Agency#05Zeta InvadersOn a desk, inside the Valentine’s Detective Agency located in Diamond City Market.Unlocks Zeta Invaders Pip-Boy game.
Taboo TattoosMass Pike Tunnel East Or West#0113 (Issue 1)In a locked room to the South, next to Det. Perry's holotapeUnlocks Clover tattoo.
Taboo TattoosThicket Excavations#02Anchor(Issue 2)In the metal trailer caravan on the south edge of the excavation area, close to two other trailers.Unlocks Anchor tattoo.
Taboo TattoosConcord Civic Access#03Eagle's Nest (Issue 10)In the scavenger’s sleeping area, close to the steamer trunk, western area near exit stairs.Unlocks Eagle tattoo.
Taboo TattoosIrish Pride Industries Shipyard#04Skulls Are Hip!! (Issue 12)On the metal picnic table, inside the docked ship, in the shipyard interior.Unlocks Radioactive Skull tattoo.
Taboo TattoosVault 81#05Sailor (Issue 16)On the lowest level of the atrium, in the barber's shop.Unlocks upside-down horseshoe tattoo.
Tales of a Junktown Jerky VendorLongneck Lukowski'S Cannery#01Benefits of Child LaborInside the metal catwalk hut, northwest upper area of the main cannery room, with the Bobblehead.Better prices at vendors.
Tales of a Junktown Jerky VendorFour Leaf Fishpacking Plant#02Capitalism and YouBasement locker room, on the bench, western side of the plant.Better prices at vendors.
Tales of a Junktown Jerky VendorBig John'S Salvage#03How to Run a Successful Vendor StandOn the small table with the lantern, inside the caravan perched atop the containers, adjacent to the steamer trunk.Better prices at vendors.
Tales of a Junktown Jerky VendorWreck of the FMS Northern Star#04Suit Up and SucceedUpper level, mid-deck, on the parasol table, north side of the ship.Better prices at vendors.
Tales of a Junktown Jerky VendorMystic Pines#05Take Your Business on the RoadOn the sideboard table by the TV, west wall, inside the building, just north of the main entrance.Better prices at vendors.
Tales of a Junktown Jerky VendorSuper Duper Mart#06The Art of HagglingOn the magazine stand, northwest wall, just right of the Milton General Hospital poster.Better prices at vendors.
Tales of a Junktown Jerky VendorGwinnett Brewery#07The Joy of WealthCatwalk metal hut, upper level, along the northwest wall. Climb the pipes and catwalks to reach it.Better prices at vendors.
Tales of a Junktown Jerky VendorWalden Pond#08Why I Sold My MotherOn the barrel with the lantern on it, inside the pipe tunnel interior cave.Better prices at vendors.
Tesla Science MagazinePoseidon Energy#0110 Number 1 Hits!!!On the metal desk with the Bobblehead near the steamer trunk, in the central metal catwalk hut.Energy Weapons inflict +5% critical damage.
Tesla Science MagazineReeb Marina#02Future of Warfare?On the wooden bench in the kitchen of the warehouse, near the birthday sweetroll.Energy Weapons inflict +5% critical damage.
Tesla Science MagazineUniversity Point#03Geckos and Gamma RadiationTop floor of Sedgwick Hall, in the northern computer room, northeast corner on a small table. Access via the open curtains.Energy Weapons inflict +5% critical damage.
Tesla Science MagazineMass Fusion Building#04Giant Super WeaponsOn the computer bank, southeast mezzanine room, upper offices above the glass floor.Energy Weapons inflict +5% critical damage.
Tesla Science MagazineRocky Cave#05Rocket Science for ToddlersIn Virgil’s Laboratory on a broken fridge, just left of Virgil’s terminal.Energy Weapons inflict +5% critical damage.
Tesla Science MagazineMahkra Fishpacking#06Tomorrow's technology for today's Super SoldiersLowest floor filleting room, on a small table, north west corner. Room below the one with the Steamer Trunk.Energy Weapons inflict +5% critical damage.
Tesla Science MagazineHallucigen, Inc.#07U.S. Army Goes to SpaceFirst floor, in the Weaponization Research lab, in the northeast corner.Energy Weapons inflict +5% critical damage.
Tesla Science MagazineGeneral Atomics Factory#08What is Plasma, Anyway?In the upper floor office, on a metal desk against the east wall, directly above the entrance lobby.Energy Weapons inflict +5% critical damage.
Tesla Science MagazineArcjet Systems#09Will Robots Rule the World?In the CEO’s office on the second floor, next to his terminal.Energy Weapons inflict +5% critical damage.
Total HackWattz Consumer Electronics#01Control RobotsBasement server room, on the terminal desk, north wall.Unlocks ability to control robots using a terminal.
Total HackThe Shamrock Taphouse#02Control SpotlightsHeld by the female mannequin standing on the table in the “game” room with the checkers board.Unlocks ability to control spotlights using a terminal.
Total HackWildwood Cemetery#03Control TurretsUnder the tree in the center of the cemetery.Unlocks ability to control turrets using a terminal.
Tumblers TodayEasy City Downs#01Bobby Pins – More Effective Than Lockpicks?On the side chest by the black sofa, in the commentator’s area, southwest side of the racetrackWider 'sweet spot' when lockpicking.
Tumblers TodayFens Street Sewer#02Confessions of a HousebreakerNext to the holotape on the metal drawers, inside the “cell” area of the sewers, northwest catwalks and tunnels.Wider 'sweet spot' when lockpicking.
Tumblers TodayWest Roxbury Station#03Open Any Lock in 5 Seconds FlatIn the open locker, eastern platform maintenance room, next wall button.Wider 'sweet spot' when lockpicking.
Tumblers TodayMalden Center#04Locksmith Certification Special – Pass With Flying ColorsInside one of the cargo carriages at the station, in the Raider camp at the deepest part of this location.Wider 'sweet spot' when lockpicking.
Tumblers TodayPoseiden Energy Turbine 18-F#05Mysteries of the Master Key Exposed!In the metal control room, northwest corner of the facility, by the steamer trunk, on a metal shelf.Wider 'sweet spot' when lockpicking.
U.S. Covert Operations ManualLexington: The Switchboard#01Whistling in the DarkOn the desk by the terminal in the executive office above the open office and double stairwell area.Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualUss Constitution#02Urban CamouflageShip interior, on a corner table inside the Captain's cabin.Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualFederal Ration Stockpile#03Facepaint FundamentalsOn the main table in front of the sofa, in Red Tourette’s base, southeast tunnels near exit.Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualAbandoned Shack/Federal Surveillance Center K-21B#04Not the Soldiers You're Looking ForIn Federal surveillance center K-21B, deepest area, on the light blue metal computer bank, near the steamer trunk and terminal.Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualFort Strong#05Who Goes There?On the desk of General Brock, southwest corner of the ground floor.Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualFort Hagen#06Squeaky Floorboard, Sudden DeathCommand Center, on the side table of the bedroom and kitchenette room, just east of the armory.Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualNational Guard Training Yard#07Getting the Drop on CommunistsOn a table in the cafeteria of the barracks, near a cooler.Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualLibertalia#08Bushes, Boxes and Beehives Camouflage SpecialBy the red chair on the main shanty ship, halfway up, same level as the white metal window wall.Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualRevere Satellite Array#09Look Better in BlackIn the shanty hut atop the central satellite support (without the dish).Makes you more difficult to detect while sneaking.
U.S. Covert Operations ManualUsaf Satellite Station Olivia#10Tiptoe Through the TulipsInside the computer room unlocked by terminal (southeast interior), on the desk with the mini nuke.Makes you more difficult to detect while sneaking.
UnstoppablesWesting Estate#01Commie-Kazi VS. Manta manOn the shack closest to the river, with the lantern on the wooden floor near the mattress.+1% chance of taking no damage from an attack.
UnstoppablesShaw High School#02Dr. Brainwash and His Army of De-Capitalists!Library office on the lower level, with the Steamer Trunk. North area.+1% chance of taking no damage from an attack.
UnstoppablesSuffolk County Charter School#03Trapped In The Dimension Of The Pterror-Dactyls!In the library room, upper floor, by the holotape and steamer trunk.+1% chance of taking no damage from an attack.
UnstoppablesHubris Comics#04Visit the Ux-Ron Galaxy!!On the shop counter, in front of the cheeky monkey and Grognak’s Axe in the display case.+1% chance of taking no damage from an attack.
UnstoppablesDon Bosco Technical High School#05Who Can Stop The Unstoppable Grog-Na-Rok?!Basement level swimming pool, northwest corner wall, on a table above a Fat Man and near the steamer trunk.+1% chance of taking no damage from an attack.
Wasteland Survival GuideWreck of The USS Riptide#01Farming The WastesInside the ship, on a table, under the bridge on the water’s level.Heal +50% more from fruits and vegetables.
Wasteland Survival GuideCrater House#02Insect Repellent SpecialWestern side of the crater, on the table, lower level of a stilt shack with a lantern and caps stash on a table.Permanently take 5% less damage from insects.
Wasteland Survival GuideEgret Tours Marina#03The Bright Side of Radiation PoisoningOn the counter of the diner and coolant recharge station.Permanently heal +50% from irradiated packaged food and drink.
Wasteland Survival GuideLynn Woods#04The Scrapyard Home Decoration GuideOn the sleeping bag, inside the main shack with the steamer trunk.Permanently unlock new decoration items in workshop settlements.
Wasteland Survival GuideGorski Cabin#05Guide To Diamond CityIn the underground bunker, by the journal terminal, on a metal desk.Diamond City is now permanently marked on your map.
Wasteland Survival GuideNahant Oceanological Society#06Commonwealth Coupon SpectacularOn the metal desk with the typewriter, entrance room area, ground floor.Permanently gain +10% discount from food and drink vendors.
Wasteland Survival GuideOld Gullet Sinkhole#07Water Aerobics for GhoulsOn a concrete block inside the sinkhole, by the cooking pot station.Permanently swim 25% faster.
Wasteland Survival GuideRanger Cabin#08Self-Defense SecretsOn the sideboard table in the cabin.Permanently take 5% less damage from melee attacks.
Wasteland Survival GuideSunshine Tidings Co-Op#09Hunting in the WastesIn the locked cabin near the silos, on the floor near a mattress and steamer trunk.Permanently collect more meat from animal kills.
You're SPECIAL!Sanctuary HillsYou're SPECIAL!In The House of Tomorrow, under Shaun’s crib.Add one S.P.E.C.I.A.L. point.

This document uses material from the “Fallout 4 magazines” article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.